It's a much more intimate way to play with carriers - in fact, you're really more of a squadron commander than a carrier captain in this mode. You're really more of a squadron commander than a carrier captain in this mode You can speed up, or call in fighter cover for a limited time, but otherwise, it's all about controlling that one squadron onto your target. In the new mode of play, when you launch a squadron, that's the one you control, and you control it in a third-person, over the wing view using the traditional WASD keys. Previous carrier battles began with launching every bird you had, and then controlling them RTS-style around the map - it felt very much like the scenes you see in movies, with aircraft controllers pushing blocks of wood around a large map, listening to radio reports and vectoring pilots to the spot where they’re most needed. A squadron of bombers peels away from its target, down three craft who are returning to the carrier.
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